Modern strategy is increasingly about thresholds rather than targets. In Chinese video-game culture, the kill line refers to a simple mechanic: the point at which a character’s remaining health is so low that any additional hit—no matter how small—results in elimination. Above the line, mistakes are survivable. Below it, they are terminal. Recovery is no longer possible. …
Continue reading "The Kill Line: Strategy in an Age of Thresholds: DeMarco Banter"

